yyagl.lib.bullet package

Submodules

yyagl.lib.bullet.bullet module

class yyagl.lib.bullet.bullet.BulletGhostNode(name)[source]

Bases: object

class yyagl.lib.bullet.bullet.BulletPhysWorld[source]

Bases: object

attach_ghost(gnode)[source]
attach_rigid_body(rbnode)[source]
attach_vehicle(vehicle)[source]
do_phys(dt, max_substeps, stepsize)[source]
init_debug()[source]
ray_test_all(pt_a, pt_b, mask=None)[source]
ray_test_closest(from_pos, to_pos, mask=None)[source]
remove_ghost(gnode)[source]
remove_rigid_body(rbnode)[source]
remove_vehicle(vehicle)[source]
set_gravity(vec)[source]
stop()[source]
toggle_dbg()[source]
class yyagl.lib.bullet.bullet.BulletRigidBodyNode(name)[source]

Bases: object

class yyagl.lib.bullet.bullet.BulletTriangleMesh[source]

Bases: object

add_geom(geom, rm_dupl, xform)[source]
class yyagl.lib.bullet.bullet.BulletTriangleMeshShape(mesh, dynamic)[source]

Bases: object

Module contents